We create our own custom appearance user interfaces, witch we will find to be much more easy then we have ever expected.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace customwindow
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private bool mouse_is_down = false;
private Point mouse_pos;
private void pictureBox2_Click(object sender, EventArgs e)
{
this.Close();
}
private void pictureBox1_MouseDown(object sender, MouseEventArgs e)
{
mouse_is_down = true;
mouse_pos.X = e.X;
mouse_pos.Y = e.Y;
pictureBox1.Image = new Bitmap("C:\\educationportal\\C#\\customwindow\\customwindow\\images\\0612061L.jpg");
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
}
private void pictureBox1_MouseUp(object sender, MouseEventArgs e)
{
mouse_is_down = false;
}
private void pictureBox1_MouseMove(object sender, MouseEventArgs e)
{
if (mouse_is_down)
{
Point current_pos = Control.MousePosition;
current_pos.X = current_pos.X - mouse_pos.X;
current_pos.Y = current_pos.Y - mouse_pos.Y;
this.Location = current_pos;
}
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}
OUTPUT
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace customwindow
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private bool mouse_is_down = false;
private Point mouse_pos;
private void pictureBox2_Click(object sender, EventArgs e)
{
this.Close();
}
private void pictureBox1_MouseDown(object sender, MouseEventArgs e)
{
mouse_is_down = true;
mouse_pos.X = e.X;
mouse_pos.Y = e.Y;
pictureBox1.Image = new Bitmap("C:\\educationportal\\C#\\customwindow\\customwindow\\images\\0612061L.jpg");
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
}
private void pictureBox1_MouseUp(object sender, MouseEventArgs e)
{
mouse_is_down = false;
}
private void pictureBox1_MouseMove(object sender, MouseEventArgs e)
{
if (mouse_is_down)
{
Point current_pos = Control.MousePosition;
current_pos.X = current_pos.X - mouse_pos.X;
current_pos.Y = current_pos.Y - mouse_pos.Y;
this.Location = current_pos;
}
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}
OUTPUT